Wrestling MPire Remix (2008, DirectX 7) has terrible font rendering on Wine, making small text unreadable. Tried WineD3D, dxWrapper (with dx7 to dx9 conversion) then DXVK, DxWnd (suggested by the developer for Windows 10), dgvoodoo. Also tried enabling font antialiasing via winetricks.
How its supposed to look like (image from internet, of the character editor while editing a referee):
Also - Blitz3d source code for mdickie games available here archive.org mdickie sourcecode
There’s a chance reading through that might illuminate what’s being used to render text.
The problem might be in the engine itsself, as the source code of the specific game is calling what seems to be generic text rendering features of the engine.
Yeah, I tried looking to see if there were other Blitz3d games with Wine reports etc, but found nothing useful so far. I feel like it’s done this text thing for a few years, but the game is a little too obscure to find a solution for.