yeah you just need to know where the prefix is kept. this should work anywhere you use proton.
We are fucked so why not be nice to each other
yeah you just need to know where the prefix is kept. this should work anywhere you use proton.
So I asked the python one what I should do well i just posted your whole comment lol and it showed me how to upgrade a python script doesn’t look easy but it also told me about 2to3 which is a command to do it automatically? Here’s the link I could find on how to use it https://stackoverflow.com/questions/20458011/how-to-use-2to3-properly-for-python#20458067
Hey i just saw this on my way home but try running the logs through an ai like blackbox it has a JavaScript trained one specifically. I have been using it for other issues and shits fucking cool
Edit: https://www.blackbox.ai/share/14a4c80f-0506-4cc7-8508-9810d71acb72 here’s the response it gave me might help you more I’ll try it out when I get home as well I don’t have a pad but if it builds should work? Right? ¯_(ツ)_/¯
.wtf is my favourite
https://gillian-guide.github.io/ this is a nice little guide for getting a nice basic set up plus it explains how to load mods as well if you have any questions im on their discord or you can dm me here
hmm weird i have it running and GTA IV is honestly better then GTA V with Mods and runs amazingly i would suggest checking it out plus easier to mod
so was messing around and i see that OpenIV doesnt let you install OIVs. Although they are just a zip archive so you can open the archive and place the mods in the rpfs in your mods folder that way. just create a new rpf in your mods folder that follows the folder structure of the oiv installer you can also use codebreaker i find the rpf viewer easier to work in ignore any errors. but still cant get scriptdotnethook scripts to work. the game loads so the scripthook works just wont read the mod assembly. so only scripthookV mods and rpf replacement mods
Yeah I run openIV installer with just wine works and then I use this program to create a launch option for openIV in GTA Steam meta data editor I’ve combined and created multiple img mods openIV has crashed a couple times still works lol I don’t start the game from openIV either and haven’t had any issues in GTA IV and will be Testing img mods in GTA V tonight
hey so got GTA V downloaded and was able to get dotnet48 installed and scripthookVdotnet does run but i got errors trying the mods stance and disarm. I’m fairly new to this stuff so i don’t know what it means but will play around more here is the log to scripthookvdotnet maybe you’ll understand more LOG
I am on arch and yeah couldn’t get it to install in any proton version except 4.11 but when I would switch back to whatever version I was using for the game it wouldnt work. This way it has been working flawlessly for a few days now
It doesn’t normally no that’s why it’s called a work around I have GTA V I will download it and try it out. Althought theoretically it should work if you do the steps mentioned above. This work around was originally done to get wemod to work on Linux and wine which requires dotnet48
I don’t know I’m fairly new to Linux but from my understanding from the comments on reddit and how those commands work. It wouldn’t work it’s not the dotnet48 installer itself that doesn’t work it’s some file in the windows folder and proton forcing windows 10. With how windows errors work they don’t. it’s impossible to actually find the problem. Look in that windows folder it’s huge
I forgot to mention when you do this it increases the pfx size from like 300 mb to 1.6gb
Dont worry when Pierre Poulivre (PP head) gets elected shit will get americanized we are already halfway there with the dismantling of public healthcare and schooling. Actually even he doesnt get elected Trudeau is doing nothing to stop the provincial governments from dismantling the public system already