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Cake day: September 29th, 2023

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  • This is not a Linux specific issue though it’s worse on Linux because vulkan shader processing happens for almost every game. I remember people on windows complaining that The Last of Us was compiling shaders for several hours when first launched and that if shader compilation was skipped the game was laggy as hell(which is not a surprise considering how poor the game ran even after shader compilation)



  • Do you get adaptive sync options in the display section of the settings (present beside the refresh rate selection option)¿?

    If yes there are 3 settings - off, automatic and always. Setting it to automatic means that vrr will be used for full screen applications including XWayland applications(would have been stupid if it did not work with XWayland as almost all games run through XWayland). Off and always are self explanatory I guess