It has been one or two years. I deleted my accounts since then and don’t look anything there anymore (if I can) considering things are quite outdated now.
It has been one or two years. I deleted my accounts since then and don’t look anything there anymore (if I can) considering things are quite outdated now.
I’d say because fortran is often used for calculations such as numerical analysis where you have x, y and z for example.
I have written fortran code in the past and it was mainly for that.
Thank you for your reply and Beehaw for not having downvotes!
Rust, so we could have a lemmy fork 🤡
It’s just someone with the same name
The game I linked to you is literally made by two people.
I always forget GoG exists lol
What do they offer that steam doesn’t? Old games?
But there are examples like Palworld or Helldivers or BG3 or others where smaller/independent studios release absolute smash game because they either 1) were bold enough to do something fresh, inovative and/or 2) absolutely love what they do and put so much more than “now the usual bare minimum” in their game it simply shows.
Smaller doesn’t make it a small company. You only gave examples of companies that aren’t small at all. Many small studios are facing bankruptcy even if they have successful games and depend on publishing deals to keep existing. Have you watched the Double Fine documentary about Psychonauts 2 development? If you haven’t I really recommend it, it is very interesting.
In the end, you need to have money to pay people wages. Game developers don’t work solely because they “absolute love what they do”.
Just to illustrate, there’s a dev of a game I am interested that post monthly reports of revenue on Mastodon. It just feels really weird to me that they end up getting 15% of the gross revenue. Should be a little higher if we take out refunds, but this sucks.
I loathe Epic Store but I wish there was better competition to Steam. They definitely offer better cuts for devs but I think they still need to understand what makes Steam popular the way that it is. There’s a huge social media aspect, proton, bigger picture with the controller support…
We are in a very delicate situation where Valve can do whatever they want. They can suddenly decide to start making steam worse for users, adding more ads than we already have and we won’t be able to do anything, because in the end we don’t really own anything we have there.
Edit: many typos lol
Do you really think that an indie game with a few people working on it should pay the same cut than bigger companies? And even so, the game industry is not doing good, that’s why games are getting worse and worse and there are so many lay-offs.
Can’t they just file for bankruptcy or something like that and not really pay the money? I think it isn’t about the cash, but just shutting the project down
The medium internet user doesn’t even know what git is, so I think it is very likely that a lot of people don’t understand the way github works and are very upset by how “difficult” it can be to get an installer from it.
For me is a hard pass. First their have a really weird take of the creatures being stolen and you committing crimes and such and then…
I thought Calibre was available for Linux. It isn’t?
You should reconsider bluetooth if you can, there is lag in it, and sometimes just random disconnects if there’s interference. USB’s the way to stay fast & stable.
That totally depends on usage. We have a K12 wireless and we never had any issues with input lag/disconects/interference.
They already said that’s a no unfortunately
I can’t relate to this issue at all exactly because I use zsh. Also a little bit related but the fuck
There are other ways of disagreeing with people