• 14 Posts
  • 94 Comments
Joined 9 months ago
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Cake day: February 26th, 2024

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  • Cool, that was an informative read!

    If we were willing to leak memory, then we could write […] Box::leak(Box::new(0))

    In this example, you could have just made a constant with value 0 and returned a reference to that. It would also have a 'static lifetime and there would be no leaking.

    Why does nobody seem to be talking about this?

    My guess is that the overlap in use cases between Rust and C# isn’t very large. Many places where Rust is making inroads (kernel and low-level libraries) are places where C# would be automatically disqualified because of the requirements for a runtime and garbage collection.



  • I don’t know about your workplace, but if at all possible I would try to find time between tasks to spend on learning. If your company doesn’t have a policy where it is clear that employees have the freedom to learn during company time, try to underestimate your own velocity even more and use the time it leaves for learning.

    About 10 years ago I worked for a company where I was performing quite well. Since that meant I finished my tasks early, I could have taken on even more tasks. But I didn’t really tell our scrum master when I finished early. Instead I spent the time learning, and also refactoring code to help me become more productive. This added up, and my efficiency only increased more, until at some point I only needed one or two days to complete a week’s sprint. I didn’t waste my time, but I used it to pick up more architectural stuff on the side, while always learning on the job.

    I’ll admit that when I started this route, I already had a bunch of experience under my belt, and this may not be feasible if you have managers breathing down your neck all the time. But the point is, if you play it smart you can use company time to improve yourself and they may even appreciate you for it.





  • I would say at this point in time it’s clearly decided that Rust will be part of the future. Maybe there’s a meaningful place for Zig too, but that’s the only part that’s too early to tell.

    If you think Zig still has a chance at overtaking Rust though, that’s very much wishful thinking. Zig isn’t memory safe, so any areas where security is paramount are out of reach for it. The industry isn’t going back in that direction.

    I actually think Zig might still have a chance in game development, and maybe in specialized areas where Rust’s borrow checker cannot really help anyway, such as JIT compilers.









  • Just keep in mind that inheritance is nowadays a very contested feature. Even most people still invested in object oriented programming recognise that in hindsight inheritance was mostly a mistake. The industry as a whole is also making a shift to move more towards functional programming, in which object orientation as a whole is taking more of a backseat and inheritance specifically is not even supported anymore. So yeah, take the chance to learn, but be cautious before going into any one direction too deeply.




  • I was aware that indeed the trait and lifetime bounds were an artifact of the Tokio work-stealing behavior, but Evan makes a very well-explained case for why we might want to consider stepping away from such behavior as a default in Rust. If anything, it makes me thankful the Rust team is taking a slow-and-steady approach to the whole async thing instead of just making Tokio part of the standard library as some have wished for. Hopefully this gets the consideration it deserves and we all end up with a more ergonomic solution in the end.