• tabular@lemmy.world
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    9 days ago

    If you can’t modify it, sell it or know what the game software is even doing then calling that “ownership” would be rather lacking. I mean in terms of traditional ownership, not the modern definition: “page 69 of the EULA defines “purchasing” (the software) as a limited, non-transferable lease which can stop working at any time due to dependency on a proprietary server code we will never share I fucked your mom”.

    • NotMyOldRedditName@lemmy.world
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      9 days ago

      You could sell the NFT and lose access to the game just like a disc

      You wouldn’t be able to modify it as the nft would just allow you to download (edit and run) the game.

      Edit: But allowing people to freely resale their digital copies would be a big win for people. No gatekeepers just like with discs

      • Pasta Dental@sh.itjust.works
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        9 days ago

        One big “advantage” (for the companies) of NFTs is that the emitter can take a commission or fee every time the NFT is sold. This can kind of alleviate their fears of people buying from each other instead of buying a new copy. I think that’s a fair middle ground for owning a fully digital copy, between physical copy that companies don’t want and digital copy that consumers don’t want.

        • NotMyOldRedditName@lemmy.world
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          9 days ago

          How can they force that and not also force a fee to move it to a different wallet you own?

          People change wallets all the time and putting a fee on that would be inexcusable

          • IcePee@lemmy.beru.co
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            8 days ago

            Without knowing why people change their wallets, it’s hard to nail down a solution. But, perhaps a smart contract wallet whose access is controlled by an underlying wallet that can be swapped out may help. In any case, all transfers or smart contract execution attracts a fee. Even sending money between wallets.

            • NotMyOldRedditName@lemmy.world
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              8 days ago

              Well I know all transactions have fees, I meant a fee charged as a commission to transfer it that goes to the developer.

              Wallets get compromised, you might upgrade to a multi sig wallet or make a new shamirs secret sharing wallet. You might want to get more privacy after leaking your identity. All sorts of reasons to change it. Having to pay an extra 4% resale fee or whatever it is doing that wouldn’t be acceptable.

        • NotMyOldRedditName@lemmy.world
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          9 days ago

          If it’s a networked game, but there’s no reason a offline game shouldn’t work other than incompetence.

          Also since the NFT is the DRM the game could be available for download outside of the publishers purview, such as a public torrent site.