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Joined 8 months ago
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Cake day: January 24th, 2024

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  • When my much younger twin cousins were born, my Aunt and Uncle decided to restrict them almost 100% from screens for the first 3 years of their lives, to the point where they would ask people to put their phones away when around them.

    At the time, I thought that was a bit extreme, but seeing those two grow into the most active, intelligent, and happy kids I’ve ever met (especially in their generation), I no longer question their parenting methods. There are obviously a ton of other factors and good parenting practices they followed, but seeing the numerous issues “iPad kids” tend to have, I can’t help but feel they were really on to something.












  • I_Has_A_Hat@lemmy.worldtoProgrammer Humor@programming.devAny Volunteers
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    4 months ago

    You mean like an MMO where different maps are arranged in an infinite hexagonal pattern that’s randomly/procedurally generated based on different biomes, that also keeps track of how many players have entered/completed each hex and begins scaling down the difficulty in said hex and evolving it into a more peaceful zone, that way the higher traffic areas eventually form safe zones/towns for low level characters while low traffic areas encourage high level characters to visit and explore, with the highest level characters able to survive unexplored areas and expand the map for all players, all while having developer tools to specifically add unique dungeons/events/items directly to tiles so that the game doesnt feel a mile wide and an inch deep but instead as if the whole world map is alive and constantly changing?

    Yea… That’d be cool.